Abilities | Filter | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

Spirit Naga

In naga culture, the foul-tempered, unkempt spirit naga holds a contemptible place similar to that of hags in humanoid cultures. These decrepit creatures live out lives of solitude, sought out only by those who are foolish or brave enough to think they can benefit from the spirit naga's powers without paying a heavy price—for most who dare to show such hubris, the price is their own lives.

Spirit nagas seek out desolate ruins and places long associated with death and corruption. These sinister, serpentine beings can be found in abandoned graveyards, crumbled fortresses, rotting swamps, and blighted woodlands. Though they may know little of the actual history of such places, the nagas are nonetheless attracted to the psychic remnants of evil deeds and tormented spirits that remain within the earth and stones there.

Despite their hideous appearance and treatment as pariahs by other nagas, spirit nagas feel a profound pride in their abilities and even in their hermetic existences. They see themselves as connected to a greater force whose mysteries are revealed only to those who can cast off the trappings and morals of “civilized” society. Even so, spirit nagas gleefully accept the worship of other creatures willing to bow to their capricious whims. They often form cults around themselves, using their charm spells and rituals to ensnare the minds of a few key individuals who spread the nagas' foul influence throughout a community.

Recall Knowledge - Aberration (Occultism): DC 28

Spirit NagaCreature 9

Source Bestiary 2 pg. 179 2.0
Perception +18; darkvision
Languages Aklo, Common
Skills Acrobatics +18, Athletics +16, Deception +17, Intimidation +19, Occultism +20, Stealth +20
Str +3, Dex +4, Con +3, Int +1, Wis +3, Cha +5
Coven A spirit naga adds hallucination, mind probe, and suggestion to their coven's spells.
AC 28; Fort +15, Ref +20, Will +18
HP 160
Speed 25 feet, swim 15 feet
Melee Single ActionSingle Action fangs +19 [+15/+11] (agile, finesse), Damage 2d8+9 piercing plus spirit naga venomOccult Spontaneous Spells DC 28, attack +20; 5th black tentacles, sending, subconscious suggestion (3 slots); 4th clairvoyance, confusion, fly, modify memory (4 slots); 3rd dream message, mind reading, paralyze, vampiric touch (4 slots); 2nd blur, humanoid form, mirror image, telekinetic maneuver (4 slots); 1st charm, command, grim tendrils, unseen servant (4 slots); Cantrips (5th) daze, detect magic, mage hand, read aura, sigil
Rituals DC 28; 2nd inveigle
Spirit Naga Venom (poison) Saving Throw DC 28; Maximum Duration 6 rounds; Stage 1 2d6 poison damage and stupefied 1 (1 round); Stage 2 2d6 poison damage and stupefied 2 (1 round)

Sidebar - Additional Lore Spirit Naga Covens

Like hags, spirit nagas occasionally form small groups of their own kind. They normally do this for mutual protection against a greater threat or to accomplish a goal that a single spirit naga cannot complete on their own. Sometimes, spirit nagas form a coven to bring groups of cultists together or take over a city or other large community, and in rare cases a spirit naga might even join a hag or witch coven.

All Monsters in "Naga"

Dark Naga7
Guardian Naga10
Lunar Naga6
Spirit Naga9


Source Bestiary pg. 242
Nagas are serpentine beings with magical powers and keen, nearly inscrutable intellects. Physically, they resemble massive snakes with eerie visages that resemble those of humans. Nagas use their innate magic and poisonous fangs to keep all but the most stalwart foes at bay. Beyond the natural weapons they use to ward away foes, little is understood of the naga’s unsettling physiology.

Nagas are intelligent creatures with powerful needs to pursue, be they the accumulation of knowledge, the collection of rare art, or the rule of an entire nation. On Golarion, the nation of Nagajor is one such society—an entire empire ruled by nagas and populated by reptilian humanoids who serve their naga rulers with a patriotic pride that borders on worship.

Still, most adventurers interact with nagas on a much smaller scale, encountering them as dangerous guardians in remote locations or not-so-abandoned ruins. In many cases, these nagas have heard of distant Nagajor, but they are usually unwilling to abandon their own pursuits to seek out a land where they might be worshipped as gods.

Sidebar - Related Creatures Nagas and Others

Dark nagas might rule over goblins, orcs, xulgaths, or decadent folk, especially corrupt aristocrats. Guardian nagas might be found with other goodly creatures of any sort, from fey in natural sites to constructs in ancient vaults.

Sidebar - Related Creatures Other Nagas

Beyond the sinister dark naga and the benevolent guardian naga, many other types of nagas exist, including the mesmerizing spirit naga, the multiheaded royal naga, and the introspective and mysterious lunar naga.