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Syu Tak-nwa

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Recall Knowledge - Humanoid (Society): DC 42

Elite | Normal | Weak

Syu Tak-nwaCreature 14

Source Pathfinder #166: Despair on Danger Island pg. 62
Female Tian-Hwan<%END< white-haired witch
Perception +26
Languages Common, Goblin, Tien, Ysoki
Skills Acrobatics +26, Arcana +25, Deception +27, Medicine +23, Nature +23, Occultism +29, Society +27, Thievery +24
Str +0, Dex +4, Con +1, Int +5, Wis +3, Cha +5
Items +2 greater striking jian (as shortsword)
AC 34; Fort +21, Ref +27, Will +26
HP 220
Speed 25 feet
Melee Single ActionSingle Action hair +26 [+22/+18] (agile, disarm, finesse, grapple, reach 10 feet, trip, unarmed), Damage 3d6+6 bludgeoningMelee Single ActionSingle Action jian +24 [+20/+16] (agile, finesse, magical, versatile S), Damage 3d6+10 piercingOccult Prepared Spells DC 35, attack +27; 7th duplicate foe, mask of terror, warp mind; 6th feeblemind, repulsion, true seeing; 5th black tentacles, chilling darkness, synesthesia; 4th blink, confusion, phantom pain; 3rd haste, paralyze, slow; 2nd mirror image, paranoia, silence; 1st fear, ray of enfeeblement, true strike; Cantrips (7th) daze, forbidding ward, guidance, shield, telekinetic projectile
Witch Hexes DC 35, 3 Focus Points; 7th cackle, curse of death, evil eye, malicious shadow, needle of vengeance; Cantrips (7th) evil eye
Empowered Hair Tak-nwa has mastered using her prehensile hair in combat. She can use her living hair to perform precise tasks such as picking up objects and performing simple Interact actions, and she can automatically Grab with her hair, as the creature ability. She can also deliver hexes through her hair. Whenever Tak-nwa successfully casts a hex focus spell that requires 2 or more actions to cast and that doesn't require a spell attack roll, if her target is within reach, as part of the spellcasting activity she can make a hair Strike against the foe before applying any effects of the hex. If this Strike misses, the hex has no effect.Familiar Tak-nwa's familiar is an elephant hawk moth named Yon-so. Yon-so has a fly Speed of 40 feet, darkvision, and scent as an imprecise sense to a range of 30 feet.