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Thresholder Mystic

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 41
Unspecific Lore: DC 39
Specific Lore: DC 36

Elite | Normal | Weak
Proficiency without Level

Thresholder MysticCreature 17

Legacy Content

Rare CE Medium Human Humanoid 
Source Kingmaker Adventure Path pg. 408
Human cleric of Yog-Sothoth
Perception +14; unseen sight
Languages Aklo, Hallit
Skills Acrobatics +11, Deception +13, Intimidation +15, Medicine +14, Occultism +13, Religion +16, Yog-Sothoth Lore +15
Str +0, Dex +4, Con +1, Int +2, Wis +6, Cha +5
Items +2 resilient leather armor, +2 greater striking spell storing dagger (contains blindness), religious symbol of Yog-Sothoth
AC 24; Fort +10, Ref +12, Will +16; resolve
HP 315; Resistances mental 15
Resolve When the mystic rolls a success on a Will save, they get a critical success instead.Outside of Time The Thresholder Hermeticist exists outside of time; they don't age, don't need food or drink to survive, and can't be quickened or slowed unless they choose to be.Outside of Time As Thresholder Hermeticist.
Speed 25 feet
Melee [one-action] dagger +14 [+10/+6] (agile, finesse, magical, versatile S), Damage 3d4+6 piercingDivine Prepared Spells DC 22, attack +13; 9th dispel magic, harm (×6 overwhelming presence), heal, spirit blast, telepathic demand; 7th crisis of faith, divine decree, eclipse burst; 6th blade barrier, heal, true seeing; 5th prying eye, sending, tongues; 4th air walk, discern lies, silence; 3rd blindness, dream message, locate; 2nd darkness, deafness, silence; 1st bless, command, sanctuary; Cantrips (9th) daze, disrupt undead, forbidding ward, guidance, message
Cleric Domain Spells DC 21, 2 Focus Points; 9th delay consequence, stasis
Divine Font harmReminder of Doom [one-action] (auditory, concentrate, emotion, linguistic, mental) The mystic reminds their allies of the punishments awaiting those who fail Yog- Sothoth. The mystic and their allies within 60 feet gain a +2 status bonus to attack rolls and damage rolls until the end of the mystic's next turn.Steady Spellcasting If a reaction would disrupt the Thresholder Mystic's spellcasting action, they attempt a DC -2 flat check; on a success, the action isn't disrupted.

Unseen Sight

The ritual Foras led his cultists on allowed them to turn aside time and halt aging, but it required more than the sacrifice of an individual's given name—it required the sacrifice of sight itself. The removal of the eyes symbolized a Thresholder's abandonment of all they had seen before, and with the ritual's completion they gain something greater than mere vision: they gain the Unseen Sight. This is a precise sense that mimics darkvision yet functions even if the eye sockets themselves are covered. More importantly, the unseen sight allows a Thresholder to see the truth of the world, granting them the ability to see things as they actually are as if they were under the effects of true seeing, provided they are located within a region under the influence of Yog- Sothoth. Currently in the Stolen Lands, this is limited to the island of Candlemere and the dungeons within it; beyond this area, the Thresholder cultists are blind. Of course, if their plan to draw Yog-Sothoth into the region succeeds, the region in which the unseen sight functions will increase dramatically...