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Ancient Bronze Dragon

Bronze dragons are among the most common of metallic dragons and the most likely to ally with mortals on worthy quests. However, they are naturally scholarly creatures who would rather remain in their lairs studying esoteric lore than go off on a wild adventure. These aloof and stoic dragons also act as preservationists, guarding storehouses of ancient lore from destruction or perversion. Bronze dragons are principled and protective, but while their silver cousins are quick to crusade for justice, bronze dragons prefer to find an important location worthy of their protection and guard it against any attack or unwelcome intrusion.

Bronze dragons’ mastery over water and affinity for electricity means they are a boon to sailors caught in thunderstorms. A bronze dragon’s enemies quickly discover neither cloudy sky nor turbulent sea provides shelter from their wrath.

Bronze dragons lair along shorelines, often in partially submerged sea caves. While all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles a vast library—with the shelves kept carefully above the waterline, of course. In addition to their collections of esoteric lore, bronze dragons keep treasures associated with the sea, such as beautiful scrimshaw, flawless pearls, and equipment inlaid with mother-of-pearl and abalone shell.

Recall Knowledge - Dragon (Arcana): DC 40

Ancient Bronze DragonCreature 18

Source Bestiary pg. 120
Perception +32; darkvision, scent (imprecise) 100 feet
Languages Aquan, Common, Draconic, Dwarven, Elven, Gnomish; speak with animals
Skills Acrobatics +28, Arcana +35, Athletics +34, Diplomacy +32, Intimidation +32, Occultism +33, Society +33, Stealth +28
Str +8, Dex +4, Con +6, Int +7, Wis +6, Cha +6
AC 43; Fort +32, Ref +30, Will +34; +1 status to all saves vs. magic
HP 360; Immunities electricity, paralyzed, sleep
Electricity Aura (aura, electricity) 15 feet, 2d12 electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose to not affect allies with the aura.
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 38
Vortex (aura, water); 40 feet. Water in the aura that is also in the same body of water as the dragon is difficult terrain for Swimming creatures that don’t have the water trait.
Attack of Opportunity ReactionReaction Jaws only.
Vortex Pull ReactionReaction (water); Trigger A creature in the dragon’s vortex uses a Swim action. Effect The dragon creates a current of water, forcing the triggering creature to attempt a DC 40 Athletics check to Swim. If the creature fails, it’s pulled 30 feet toward the dragon and the triggering action is lost. If it succeeds, it can Swim normally (using the result of that roll if it doesn’t have a Swim speed).
Speed 60 feet, fly 200 feet, swim 60 feet
Melee Single ActionSingle Action jaws +35 [+30/+25] (electricity, magical, reach 20 feet), Damage 3d12+16 piercing plus 2d12 electricityMelee Single ActionSingle Action claw +35 [+31/+27] (agile, magical, reach 15 feet), Damage 3d10+16 slashingMelee Single ActionSingle Action tail +33 [+28/+23] (magical, reach 20 feet), Damage 2d10+14 bludgeoningArcane Innate Spells DC 40; 5th control water (at will); 2nd obscuring mist (at will); Constant (2nd) speak with animals
Breath Weapon Two ActionsTwo Actions The bronze dragon breathes in one of two ways. The dragon can’t use Breath Weapon again for 1d4 rounds.
  • Lightning (arcane, electricity, evocation); The dragon breathes lightning in a 100-foot line that deals 12d12 electricity damage (DC 40 basic Reflex save).
  • Repulsion Gas (abjuration, arcane, incapacitation, mental); The dragon breathes a 100-foot line of repulsive gas. Each creature in the area must succeed at a DC 40 Will save or become fleeing from the dragon for 1 round (or 2 rounds on a critical failure).
Draconic Frenzy Two ActionsTwo Actions The dragon makes two claw Strikes and one tail Strike in any order.Draconic Momentum When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon.Water Mastery For up to 120 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water.

Sidebar - Advice and Rules Bronze Dragon Spellcasters

Bronze dragon spellcasters tend to cast the following spells.

Young Bronze Dragon
Arcane Prepared Spells DC 28, attack +21; 4th dimension door, solid fog; 3rd dispel magic, mind reading, slow; 2nd comprehend language, mirror image, resist energy; 1st alarm, hydraulic push, true strike; Cantrips (4th) detect magic, light, message, read aura, shield

Adult Bronze Dragon
Arcane Prepared Spells DC 33, attack +27; As young bronze dragon, plus 6th mislead, true seeing; 5th control water, illusory scene, tongues; 4th suggestion; Cantrips (6th) detect magic, light, message, read aura, shield

Ancient Bronze Dragon
Arcane Prepared Spells DC 40, attack +35; As adult bronze dragon, plus 8th disappearance, mind blank, polar ray; 7th prismatic spray, spell turning, suggestion; 6th teleport; Cantrips (8th) detect magic, light, message, read aura, shield

All Monsters in "Dragon, Bronze"

Adult Bronze Dragon13
Ancient Bronze Dragon18
Young Bronze Dragon9

Dragon, Bronze

Source Bestiary pg. 119